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~~~~~Elemental Workshop II~~~~~.
 
 

Description: Among the ancient scrolls and papers held at the Dig Site's Examination Centre scholars have discovered more references to the mysterious elemental ore. Recently they have uncovered a beaten book detailing long-lost uses for this odd material.

Can you decrypt the code that will lead you to the deeper depths of the Elemental Workshop? Can you get your head around fixing the mind-bending machinery, or will you fry your brain in the attempt?

Difficulty: Intermediate

Length: Short

Requirements: Must have completed The Elemental Workshop I Quest,
Must have Level 20 Magic,
Must have Level 30 Smithing.

Items Needed: Battered Key, Hammer, Pickaxe, and 2 Elemental bars (make using 8 Coal and 2 Elemental ores). Teleport runes to Camelot are also recommended.

Quest Points Reward: 1

Reward: 1 Quest Point, 7500 Smithing XP, 7500 Crafting XP, and the Ability to make and equip elemental mind equipment.

Start Point: Exam Centre at the Dig Site

To Start: Search the bookcases and read a Beaten Book.

  1. Make your way to the Digsite southeast of Varrock and then search the bookcases in the Exam Centre to find a Beaten Book. Read it and a scroll should appear. Keep the book. If you drop it, you cannot complete the quest without getting another (Because it is used to make the Elemental Helm). Before you continue you need to read the Scroll.

    Bookcase

  2. Now head over to the Elemental Workshop in Seers Village and go through the odd looking wall using your battered old key (if you lost yours, search the bookcase in the house directly south).

    Odd Wall

  3. Go north and then search the machinery near the Water elementals. You should find a key.

    Machinery

  4. Now go back to the center of the dungeon, where you first entered, and you will see a hatch. Use the key you just found to open it and go down.

    Hatch

  5. In this new area you will notice that there are four machines that need repairing. The machines are the tank, the press, the crane, and the wind tunnel. Search all the crates on this new floor to find a large cog, a medium cog, a small cog, a crane schematic, a lever schematic, and a pipe. Please note that one of these items (random) will be located upstairs on the catwalk. Walk up the stairs to your north-east. On here you will find a jagged path which goes around a lava pit in the middle. Search the boxes to find your random item which you did not find downstairs

    Crates

  6. To fix the pipes, go upstairs on the catwalk and then use the pipe you found with the broken piping to the north.

    Piping

  7. To fix the press, head west upstairs and open the junction box. Connect the top left socket to the bottom right socket, connect the top middle socket to the top right socket, and then connect the bottom left socket to the bottom middle socket.

    Box

    Pipes

  8. To fix the crane, you will need 2 Elemental bars (if you don't have them, go back upstairs, kill 2 Earth Elementals, then smith the ores in the furnace to the south using 8 Coal). Smith the bar into an Elemental Claw using the workbench upstairs where you came in and then go back downstairs.

  9. Now go south to where the claw is and pull the lever to the west. Now use the Elemental claw on the Old Crane.

    Crane

  10. To fix the wind tunnel, head east and use the Large cog on the far right pin, the Medium Cog on the lower left pin, and the Small cog on the upper left pin. After doing this, head back to the crane.

    Cog

  11. Next pull the lever to the north below the mine cart sign until the Jig cart is below the crane. Now place your second Elemental bar on the Jig cart.

    Jig

  12. Pull the lever to the west of the Jig Cart twice to make the claw pick up the bar. Now pull the lever to the east of the Jig Cart once to swing it over the lava. Pull the lever to the west of the Jig Cart twice more to dip it in the lava, then pull the lever to the east to bring it back over the Jig Cart. Finally, pull the lever to the west to drop it on the Jig Cart.

  13. Pull the lever to the north below the mine cart to bring the cart around to the stamp machine. Pull the nearby lever to flatten the bar, then move the cart on to the next machine.

    Stamp

  14. Head to the north and then open the tank doors using the old lever. Now turn the corkscrew lever twice. After that, close the tank door using the old lever and then turn the west water valve, then the east water valve, then the west one again. Once the bar has turned blue and the water has been drained, pull the old lever, turn the corkscrew lever twice, then pull the old lever again.

    Cool

  15. Move the bar on the next machine and then pull the nearby lever. The machine will blow air on the bar and turn it white. Turn off the fan by pulling the lever again, then move the bar back to the crane. Pick it up and you will have a Primed bar.

  16. Go downstairs another level and then open the Mind doors.

    Mind

  17. Now head to the center and then use the Primed bar with the extractor gun. Operate the Extractor Hat and then remove the Primed mind Bar.

    Zap

  18. Take the bar back upstairs and make a Elemental mind helm out of it.

    Congratulations! Quest Complete!

    Quest Complete

    The Elemental mind helmet gives a +6 Magic defence bonus, and is tradable. You can now make Elemental mind shields as well, which give a +9 Magic defence bonus, and are also tradable.

    To make Elemental mind shields: You need a Prime mind bar and you need to get a Slashed book from the house where you start The Elemental Workshop I quest. Once you have it, go smith the bar into a shield.



 
 
 
 
 
 
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